In every job that must be done, there is an element of fun. You find the fun - and snap, the job's a game.
Mary Poppins
- A spoonful of sugar,1964

Gaminomics is the gathering of great minds and ideas

Discover, Explore, Connect with practitioners, commissioners and researchers

  • Explore insights with experts

    Explore insights with experts

    Mix and mingle with innovators, designers & developers, pushing boundaries in gaming and gamification.

  • Discover secrets for success

    Discover secrets for success

    Enjoy a full day of hands-on inspiration and discovery with talented scientists, makers and commissioners.

  • Connect with leaders and peers

    Connect with leaders and peers

    Together we’ll spark new connections and embark on a playful adventure rooted in the rigour of science and delights of creativity.

Enterprise

Play with Enterprise games and gamification examples and discover studies in Management, Innovation, Retail, Creativity and Safety by a variety of leading creators and researchers

Playable and live demos include :

Increasing Competitive Advantage, Promoting Enterprise Creativity, Incident management, Life-cycle management, Capacity management, Safety Management, Improving Staff Communication and HR – and many more.

Health & Sciences

Discuss, disrupt and do with fellow innovators from the world of health and science. Utilising games and gamification for real-world applications from educating doctors to increasing public well-being and citizen science.

Playable and live demos include :

Cancer research games, Nutrition Game, Stroke Game, Sepsis Game, Global Health Game, Infection Control Game, Hospital Life Game, Cystic Fibrosis Game, Patient Experience Game.

Public Policy

Play along with and learn from fellow experts, developing, researching and revolutionising public policy engagement. Investigating preferable tradeoffs through playful analytical models, statistical tools, from fiscal policy to biofuels, climate change, transportation networks.

Playable and live demos include :

Public policy engagement games, fiscal and financial policy games.

Some featured startups :

rage_project
Advanced gaming technology resources and state-of-the-art libraries designed to accelerate development of applied games easier more cost-effectively.

sewa_project
Combining gamification with advanced computer vision, speech processing and machine learning tools for improving human interactions in real-world contexts.

seeingnano_project
Play based visualisation tools for enhancing nanotechnology awareness. Developed by social scientists, physicists and visualisation and game developers.

symphony_project
Gamified large scale simulation of the entire financial economy of Europe down to every bank, firm and household.
 

onboardwithit_project
Entertaining, challenging games that develop knowledge, understanding and strategy.
 

gamechangers_project
Bespoke business simulations and war-games that help businesses accelerate their market and business understanding.
 

definitivedx_project
DefinitiveDx is the new way for doctors to share and discuss complex patient cases.
 
 

sprogglers_project
Sprogglers is an online game for children to help them learn whilst having fun. Or to put it another way: Learning by stealth!

nemog_project
Collective Game Intelligence: Using data from games designed purely for entertainment to answer questions of social & scientific importance

collage_project
Advanced gamification of Enterprise R&D projects focusing on creativity, safety and learning in the workplace.
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dataplay_project
Deep insight from data through play. Designed for non-experts, augmented by machine learning.
 

prosociallearn_project
Game elements and gamification tools to improve prosocial behaviour, such as empathy, cooperation, altruism and generosity in young people.

consensus_project
Delivering tools that can, easily and comprehensively, provide policymakers with optimal choices based on a number of relevant criteria.

reversetheodds_projects1
Create a magical world, save a race of adorable minions and help our scientists analyse real cancer data, all through a puzzle game on your mobile.

democracystreet_project
Interactive digital arts project designed to educate people about the importance democracy has played in our lives since the sealing of Magna Carta

fiadopt_project
Accelerator for SMEs & Startups in Europe in the fields of Learning/Training, Healthy Behavior Shaping and Social Integration that use FIWARE technologies.

clinispace_project
CliniSpace is a modifiable online platform for immersive clinical applications with virtual patients represented by detailed physiologic and 3D graphic models.

firefly_project
A game of dark intentions – Can you find what you can see? Test your temporal memory and crush your competition by capturing the most fireflies.

And many more…

Games Masters and Presenters also include :

Sebastian Deterding

Sebastian Deterding
Coding Conduct

Pollie Barden

Pollie Barden
Microsoft Research

Andy Yeoman

Andy Yeoman
Focus Games

Jeff Coghlan

Jeff Coghlan
Matmi

Dick Davies

Dick Davies
Ambient Performance

Nigel Hopkins

Nigel Hopkins
On-Board with IT

Safe Hammad

Safe Hammad
Arctic Shores

Suzy Jagger

Suzy Jagger
Roehampton University

Kam Star

Kam Star
PlayGen

Sam Devlin

Sam Devlin
YCCSA

Nikos Dimakopoulos

Nikos Dimakopoulos
Athens Technology

Marc Atherton

Marc Atherton
Allaxa

David Wortley

David Wortley
GAETSS

Peter Cowling

Peter Cowling
University of York

Ruthine Burton

Ruthine Burton
Tame Toad Ltd.

Jonathan Newth

Jonathan Newth
Tenshi

matt_mcneany_150x150_01

Matt McNeany
Code WorldWide

Leslie Harris

Leslie Harris
Cancer Research UK

ask_agger_150x150_01

Ask Agger
Workz

Fabrizio Giorgini

Fabrizio Giorgini
Lattanzio Learning Spa

Pete Jenkins

Pete Jenkins
GamFed

Juliana Ruhfus

Juliana Ruhfus
Al Jazeera English

Joseph Cavalla

Joseph Cavalla
Si digital

Tim Hall

Tim Hall
Cognify

James Saunders

James Saunders
Bath Spa University

Felix Jackson

Felix Jackson
medDigital

karen_cham_150x150_01

Karen Cham
Rhizometric Design Ltd

Dimitris Apostolou

Dimitris Apostolou
ICCS

Emma Brassington

Emma Brassington
University of York

Ewan Lamont

Ewan Lamont
Legendary Games

Dana Ruggiero

Dana Ruggiero
Bath Spa University

Konstantinos Tserpes

Konstantinos Tserpes
NTUA

Amazing people, awesome content and great food.

Gaminomics event brings together designers, developers, scientists and commissioners passionate about exploring the power of games beyond pure entertainment. The day is setup as a playful adventure for inspiration, discovery and debate on applied games and gamification.

how-it-works-flat

Gaminomics is about you – everyone attending brings something to the table, through leading a session or joining a debate.

Discover how successful peers apply game mechanics to real-life problems across creativity, learning, science, enterprise and much more. Enjoy a full day of inspiration and discovery with talented scientists, developers and commissioners.

  • Show & Tell : Evidence on successful applications
  • Insight : Lessons from research and real-life case studies
  • Debate : Discuss challenges and controversial views
  • Play : Play the games and gamification of all formats and take some with you.

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